Project Objectives
The general aim of the project is to develop gamification non-formal education methodologies and instruments for young people aged 18-23.
The project objectives which are planned to be achieved in a 2 year duration are focused on three pillars.

New Instruments
Creation of 5 new instruments and methodologies using gamification to be tested by 25 youth workers in their activities with 100 young people over the course of a two-year period

Improving Skills
Improving professional skills of 25 youth workers by the participation in the creation of gamification educational methodologies and by testing them with 100 young people throughout the project period.

Transversal Education
Testing transversal educational impact of the methodologies developed in the project in 5 formal education contexts (university modules in Romania and Greece and schools in Poland, Latvia and Bulgaria).
What is
Gamification
Gamification is the use of game design and mechanics to enhance non-game contexts by increasing participation, engagement, loyalty and competition. These methods can include points, leaderboards, direct competitions and stickers or badges, and can be found in industries as varied as personal healthcare, retail—and, of course, education.

PARTICIPATION

ENGAGEMENT

COMPETITION

LOYALTY
The results acquired in the project can be divided in several categories
Project Results
Intellectual Outputs
Deliverables such as methodologies, studies and educational instruments based on gamification strategies.
Project Management
Project managers will learn how to manageme international projects, manageme large scale projects, budgetary management, time management and of course quality management.
Capacity Building
The 5 organizations in the consortium will develop their capacity to implement European projects and to manage large scale activities and activities that unfold over the period of several years.

Impact & Dissemination
We aim at developing methodologies and instruments that can be easily transferred to other educational contexts that address more or less the same target group, the consortium providing solutions for this.
Training Courses
Educational outputs: Two Training Courses (one for Youth Workers and one for young people - testing the Intellectual Outputs).
Communication
Experts in communication and dissemination will elaborate a communication and dissemination strategy, understanding and communicating efficiently.

CSYD is an organization that is actively involved in project development and implementation in the local, national and international non-formal education sphere, that directly aims at personal and professional youth development.
CSDT has the main goal of developing and implementing youth strategies under the form of projects that target youth personal and professional development through their active involvement in the educational process.
Center of Strategies for Youth Development
Romania

TEZA is a company oriented to the latest technologies and means for lifelong learning, especially in the youth field. TEZA is constantly expanding the palette of services offered in the field of education, professional development and management of the organizational talent.
TEZA’s activity is focused in the field of traditional and electronic educational services and technologies. TEZA Ltd. implements eLearning systems and systems for management of the entire learning process.
TEZA
Bulgaria

The Institute of Entrepreneurship Development (iED) is a Greek organisation committed to the promotion of innovation and the enhancing of the entrepreneurial spirit. By recognizing entrepreneurship as a crucial factor for the development and cohesion of societies, iED conducts research and they are in position to provide innovative solutions that facilitate the growth of healthy entrepreneurship and promote employment.
In order to achieve their goal, they adopt an anthropocentric approach and cooperate with social, academic and business partners from Greece and abroad.
Institute of Entrepreneurship Development
Greece

Social Innovation Centre aims at strengthening and disseminating knowledge, promoting international and national experience exchange and establishing networks for social innovation thus enhancing sustainable development of society.
SIC is dedicated to solve social challenges, raise social innovation knowledge and social welfare in Latvia as well as facilitate and promote the best practices, knowledge and gained experience at the international level.
Social Innovation Centre
Latvia

Regional Volunteer Center was established in 1997 as a program of the Foundation in Support of Local Democracy.
From 2005, RVC has been an independent association.
The main aim of our organization is to help the people to understand the idea of volunteering, educate youth about alternative ways of spending spare time and helping the others.